Projects
Gyo Fish
Stardew Valley fishing mini-game in 2-week jam
Art
Caleb
Josh
Design
Caleb
Josh
Engineering
Josh
Demo Video
🎧Melon Call Me
A collaboration of my friend(piano) and I(guitar).
Focus:
- Time Management
- Team Management
- Expectation Management
- Planning for achievable expectations
Background:
I had made a prototype version (The green-toned was created by me for the prototype version). During the 2-week jam, we took this prototype project I'd made, and re-made it with the intention on adding the 2nd layer mechanic(The 4-way grid fishing scene).
This project was a fun leap out of our comfort zone.
Shortcomings:
- The meter doesn't replenish when winning.
- No way to reset game session
- No win state (or lose state)
Overall I think we did well for one of our first projects together, and one of hefty challenge to us at the time. It was a lot of fun working with my brother on this!
Disclaimer:
I do not own the rights to Stardew Valley. I'm not trying to rip off Stardew Valley. This project was for educational purpose, and for fun.