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Gyo Fish

Stardew Valley fishing mini-game in 2-week jam


Art
Caleb
Josh
Design
Caleb
Josh
Engineering
Josh

Demo Video

🎧Melon Call Me

A collaboration of my friend(piano) and I(guitar).


Focus:

  • Time Management
  • Team Management
  • Expectation Management
  • Planning for achievable expectations

Background:

I had made a prototype version (The green-toned was created by me for the prototype version). During the 2-week jam, we took this prototype project I'd made, and re-made it with the intention on adding the 2nd layer mechanic(The 4-way grid fishing scene).


This project was a fun leap out of our comfort zone.

Shortcomings:

  • The meter doesn't replenish when winning.
  • No way to reset game session
  • No win state (or lose state)
Overall I think we did well for one of our first projects together, and one of hefty challenge to us at the time. It was a lot of fun working with my brother on this!






Disclaimer:

I do not own the rights to Stardew Valley. I'm not trying to rip off Stardew Valley. This project was for educational purpose, and for fun.